AI Insights · Timothy · October 2021
Top 5 City Building Games on iOS in Slovenia - Q3 2021
A look at the performance of the top city building games on iOS in Slovenia during Q3 2021, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2021, the top five city building games on iOS in Slovenia showcased diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into the metrics for each of these applications.
Craftheim - 3D Idle Lumberjack experienced a significant rise in weekly downloads, starting from just 1 download in the final week of July to peaking at 325 in mid-September. The app’s weekly active users also saw a steady increase, climbing from 73 in late August to 288 in mid-September, before slightly declining to 239 by the end of the quarter.
SimCity BuildIt from Electronic Arts maintained relatively stable weekly downloads throughout the quarter, with a notable spike to 124 in mid-September. The app’s weekly revenue saw fluctuations, peaking at $114 in early August, and then varying between $7 and $42 for the rest of the quarter. Weekly active users showed an overall upward trend, rising from 610 at the end of June to 831 by mid-September.
Global City: Building Games noted a significant increase in weekly downloads, reaching 124 in late August before dropping to zero by the end of September. The app’s weekly revenue peaked at $25 in mid-September, with active users peaking at 111 in late August and then showing a downward trend to 34 by the end of September.
The Simpsons™: Tapped Out saw consistent weekly revenue, with a gradual increase to $22 in mid-September. However, its weekly downloads were relatively low, peaking at 15 downloads in mid-September. The app’s weekly active users remained stable throughout the quarter, hovering around 130.
Smurfs' Village experienced modest weekly downloads, with a peak of 13 in mid-September. Weekly revenue showed a gradual increase, reaching $12 in late August and maintaining around $8-$9 towards the end of the quarter. The active users for the app saw a peak of 24 in mid-September.
These metrics illustrate the varying degrees of engagement and monetization success among the top city building games in Slovenia on iOS during the third quarter of 2021. For more detailed insights and data, visit Sensor Tower.